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Author: cx_qi2dl5
For Venture Beat / June 2020
This is the unedited, original version
It feels senseless to talk about the latest tech gadget or tech startup when we consider how the world has been rightfully ignited by instant exposure to recent tragic acts of violence on Black humanity. But when faced with the opportunity to speak to a tech audience, I find it hard to turn down. Why? Because the tech world represents a relatively small community of people who know how to speak machine. And because we are digitally privileged, we embody the potential to automate more harm than good — or to automate more good than harm.
Back in 2016 I launched a project to collect stories on the topic of inclusion on design.blog — it was to mark my joining Automattic as the “Global Head of Computational Design and Inclusion.” That site appears to have closed down after I left. But I am so 🙏 grateful to the waybackmachine for the archive that is still up there! The stories that have stayed with me over the years are included below — they continue to make me think. Enjoy these powerful writings by:
Jules Walter, Cassidy Blackwell, Kevin Bethune, Kat Holmes, Mitch Resnick, Jewel Burks, Caroline Sinders, Saron Yitbarek, John Palfrey, Ash Huang, Samantha Hankins, Alisha Ramos
New to thinking and acting inclusively?
Shortform: The 2020 CX Report
The CX Report gathers trends on how business happens in the computational era by examining the tech stacks for marketing and products in the context of digital transformation.
2020 CX Report in 13½ Minutes
- The Internet has become exactly what Bowie predicted in 1999.
- Computational thinking is the new systems thinking for business.
- Digital marketing loops spin way faster than digital product loops can spin.
- The 4th Industrial Revolution has invisible smoke stacks everywhere.
- Silicon Valley is people and not just robots. We tire. Machines don’t.
- Nobody’s in charge of customer experience because everyone is.
- Your Employee Experience (EX) is what makes your CX human. Literally.
- What’s experience? It’s a try-out, an experiment, and it can be perilous.
- If we all speak machine, then we can all avoid Big Tech’s blunders.
- Computational experiences are made by those who know how to speak machine.
Related #creport20 Info
I’ve gathered close to a thousand samples of points of view on customer experience that distill a bunch of thoughts across many voices from around the world. Keep in mind that the collection of voices below is heavily biased towards a “designer or researcher” point of view in the rough ratio of:
- 71% design or researcher
- 20% product or biz owner
- 9% engineer or tech
The new CX Report will be released on May 22. My mailing list subscribers will be the first to receive the report in their inbox.
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Key things to keep in mind when on a video call are:
- Daytime calls are best because they’re easiest to light.
- But even when they’re daytime, it’s easy to be poorly lit.
- When at night, or if you have no windows, lighting is hard.
- With one lamp at night, it’s possible to look okay.
- And with two lamps used “in stereo,” you can look great.
With just one lamp and one window, it’s possible to look great on video. It means you may need to move your furniture around in your house. But that’s okay because you’re expecting to be stuck at home for a long time. Unfortunately.
When you have a window behind you, it makes it hard for your audience to see you. But if you have a lamp that can light your face, it can look quite nice — and it makes your video feel literally “daytime.”
The professional scenario on the right (below) is called “Three-point lighting” and it’s how most interviews are lit. An extra bit of magic happens if you put a not-too-bright lights behind you in frame to create more dimensionality.
Two common nighttime (or if you have no windows) lighting scenarios while on Zoom, etc. for giving more of a professional impression (versus a less professional one) are presented below. With just two lamps it’s possible to look great on video. It means you may need to move your furniture around in your house. But that’s okay because you’re expecting to be stuck at home for a long time. Unfortunately.
The further away you position a light, the less impact it has on brightness. So placing your lamps is a way to more carefully light your frames. Be sure to use LED lighting to be safe when tweaking how you are lit.
Note that in the “professional” case it’s possible to do get the multi-point lighting effect with just two lamps by crafting a reflector out of foil and a used packing envelope (larger is better). Just bounce the main light off of your reflector.
This presentation as a pre-release PDF is now available 👇. The appendix on Remote and Distributed Work comes with the mailing list signup further down.
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Key takeaways:
- Remote work isn’t the same as distributed work.
- Placemaking forms the grounds for work-making.
- Ch-ch-change is always an emotional journey.
- Collaboration is better than just cooperation.
- Future’s so bright. Gotta wear XR/AR/VR shades?
The idea of a CXO isn’t tenable when everyone owns the experience. And because everyone “owns” or uses technology in some shape or form, it’s unclear who is accountable versus who is in charge.
Erika Hall’s made me sufficiently skeptical of surveys but nonetheless with what I’ve gathered from the 2020 CX Report Survey so far this year has been helpful when reading the free-response entries. They’re incredible!
In How To Speak Machine, I lay the foundations for understanding how computer science works in practice today. And when armed with that computational mindset, then the products that you make will become fundamentally different.
It’s easy to confuse remote work with distributed work. The former means working remotely; the latter means getting work done in a distributed fashion. You can be working alone, remotely; but need to work in a group to be distributed.
The Notion of “Place” Has Changed
Automattic CEO and WordPress pioneer Matt Mullenweg in “Coronavirus and the Remote Experiment No One Asked For”: “If you can minimize the number of real-time meetings, do so. Embrace asynchronous communications.”
Wendy Johansson: “Without psychological safety, no matter what conditions and tools are set for working together, not a lot will get done. Consider the people first.”
These three modes are now blended because of the way that smartphones, AR/VR, IoT, and other connected paradigms are blurring how an experience hits your mind, body, and tribe. Or, “Alone together,” as Sherry Turtle says.
Change is something that we all talk about as “exciting” but the way it can actually feel will differ — because it usually starts out somewhere in between “wow” and “oh no!” And sometimes it can turn out really great. There are 5 steps for managing organizational change that I’ve found useful over here.
Mind The Emotions
The way we handle grief is not dissimilar to how we manage through changes that happen in our environment. Taking a model from Kübler-Ross and Jobcentre Plus results in a figure where you can point to how you feel.
The tools we use are levers for leaders and followers to shape, preserve, or break culture. There is a deep connection between tools and culture, so be sure that they both align with your organization’s values.
Jesse Shore et al in “Facts and Figuring: An Experimental Investigation of Network Structure and Performance in Information and Solution Spaces” shared research on how dense clustering can be superior to network clustering.
Interpreting Jesse Shore et al in “Facts and Figuring: An Experimental Investigation of Network Structure and Performance in Information and Solution Spaces” in the context of how trust forms and matters within networks.
Ian Wharton: “When you remove serendipity, you remove the opportunity for by-chance encounters.” Digital presence lets you drop into many different tribes with low friction, but it’s still a concerted effort to do so.
A wall that prevents you from learning isn’t good; but a wall to protect you from too many distractions is not a bad thing when you absolutely need to focus to get work done. You are the one who controls your wall’s permeability.
Wendy Johansson advocates for “the efficiency triad” to be used in advancing distributed collaboration. “Each bit of effort to remain at the intersection of the efficiency triad enables your organization’s machinery to gain momentum.”
“Emotions are discrete, automatic responses to universally shared, culture-specific and individual-specific events. …These affective responses are preprogrammed and involuntary, but are also shaped by life experiences.” —Ekman (2011)
Benedikt Lehnert at Microsoft has open-sourced his guide entitled, “OMG I’m working remotely. Now what?” which is eminently useful for folks who are looking for a soup to nuts guide. Zapier has the best-in-class guide on the topic.
Tools For Time
Time is like a place that needs different rooms where you do different things. It needs a door and window curtains for you to function well in your house of time. Check out Raanan Bar-Cohen’s: “Make time for light stuff.”
Proponents of working in a distributed fashion are understandably proud of their way of life. If you’ve ever seen the impact on a young parent and their ability to spend more time with their children, then you get it in a heartbeat.
In the 2016 Design in Tech Report, VR was approaching its 50th birthday: “Almost 25 years ago, Ivan Sutherland developed, with support from ARPA, the first surprisingly advanced VR system.” —Nicholas Negroponte (1993)
Professor Hiroshi Ishii is the Douglas Engelbart of our times. While at NTT, Ishii long foresaw an era when realtime video communication combined with the ability to annotate and collaborate would someday become a reality.
The Publicis Sapient approach to Digital Business Transformation integrates operational leadership with customer leadership to drive high efficiencies and customer happiness via strategic application of technology and design.
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The 12-question survey remains open to May 12, 2020. If you participate there’s an option to put your name into the final report.
I’m way behind on getting the CX Report done but the entire world’s been COVID-19-ized so that’s ooooookay. Because it’s quite minor when considering how the world’s managing a global pandemic at a major scale.
This year I’ve commissioned Tony Ruth to provide a few Public Service Announcements on behalf of the earth and democracy — as encouraged by my mentor Joan Shigekawa. Those will be coming as you can see in sketch form on one of the starting slides labeled as “EARTH.”
The theme of the CX Report 2020 is centered around the infinity symbol — which is something I’ve long been fascinated with, for all too long to remember. It was the theme for my new book How To Speak Machine, which lays out three alien-like properties of computation that transform how products get made today in three ways.
On this upcoming Thursday I plan to drop the section marked in red towards the end. It’s an appendix themed around Remote Work — which you can see is something I’m not really too far on yet. So my evenings will definitely be all-nighter-y as I head towards this Thursday. Here goes! —JM
Participate
The 12-question survey remains open to May 12, 2020. If you participate there’s an option to put your name into the final report.
Related Tweets
CX versus UX via Jared Spool
Design guru Jared Spool has an excellent post on the subject of the difference between CX (Customer Experience) and UX (User Experience) over here. He argues along the same lines as I’ve ascertained (Jared’s always a few years ahead of me!!!) that the root discipline of Marketing owns CX and traditionally advocated on behalf of “the voice of the customer”; whereas the technology industry gave rise to its own human-centered take as “UX” — originally grounded in making computers “user friendly” and then later segued into making “computational products valuable” to more kinds of users beyond just techies.
I had a convo with an incredible CMO today about the difference between delight and effort, and she rephrased it as the difference between “experience” and “expectation.” A customer expects the effort to be low — as tablestakes. In that case, the customer equates this with the “design.”